Category: devlog
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Project “Beagle” II: Climate
Read more: Project “Beagle” II: ClimateMy fake planets now need something that differentiates land cells from each other. Normally, they’d be biomes, but the word “biome” typically implies the type of vegetation. In this simulation, vegetation is not a feature of the planet but rather…
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Project “Beagle” I: Geology
Read more: Project “Beagle” I: GeologyPor su contenido técnico y por estar destinado a gente aleatoria del internet, este post está en inglés. For educational purposes, coding practice and plain old fun, I’ve decided to give myself a programming project for winter break (and perhaps beyond).…